星期五, 3月 30, 2007

 

Command and Conquer 3 : Tiberium Wars 正式版玩後有感


只有一句。
Bill Gates你他媽的雜碎!
再多的RAM還是給那個平分的User/Kernel Memory變得無用武之地啊。 orz
說回C&C3、跟玩Demo時的感覺差不多。
操作方面還是不習慣,聽說有辦法改回從前的操作模式的,但是沒找到 orz
但是這回有蟲族可以用了。
現在C&C3的感覺還真像當年的Starcraft啦… (拖

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星期四, 3月 29, 2007

 

Command and Conquer 3 : Tiberium Wars


(翻桌
儘管正式版出了,連Patch 1.1也裝了,但還是「錯誤百出」啊... 囧rz...
3GB RAM + 2GB Pagefile竟然還會出out of memory啊
難道出問題的是ATi x1950 Pro嗎...

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星期三, 2月 28, 2007

 

Command and Conquer 3 : Tiberium Wars Demo


這回的Demo真是「錯誤百出」啊... 囧rz...
3GB RAM + 1.5GB Pagefile竟然還會出out of memory啊
---------------------------
Game crash
---------------------------
Direct3D error 0x0x8007000e (E_OUTOFMEMORY)

31 addresses:
(unknown)(0): DemoGame.dat+49029 Debug::PreStaticInit+2306
(unknown)(0): DemoGame.dat+4226070 ClosestPointOnLineSegment+36112
(unknown)(0): DemoGame.dat+4279264 ClosestPointOnLineSegment+89306
(unknown)(0): DemoGame.dat+4280288 ClosestPointOnLineSegment+90330
(unknown)(0): DemoGame.dat+4280412 ClosestPointOnLineSegment+90454
(unknown)(0): DemoGame.dat+4285799 ClosestPointOnLineSegment+95841
(unknown)(0): DemoGame.dat+4290564 ClosestPointOnLineSegment+100606
(unknown)(0): DemoGame.dat+3780701 Region3D::Region3D+453560
(unknown)(0): DemoGame.dat+3662799 Region3D::Region3D+335658
(unknown)(0): DemoGame.dat+5313580 AptAnimationTarget::DragMovieClip+198455
(unknown)(0): DemoGame.dat+5313514 AptAnimationTarget::DragMovieClip+198389
(unknown)(0): DemoGame.dat+5313514 AptAnimationTarget::DragMovieClip+198389
(unknown)(0): DemoGame.dat+5313514 AptAnimationTarget::DragMovieClip+198389
(unknown)(0): DemoGame.dat+5313514 AptAnimationTarget::DragMovieClip+198389
(unknown)(0): DemoGame.dat+5313514 AptAnimationTarget::DragMovieClip+198389
(unknown)(0): DemoGame.dat+5313514 AptAnimationTarget::DragMovieClip+198389
(unknown)(0): DemoGame.dat+5313514 AptAnimationTarget::DragMovieClip+198389
(unknown)(0): DemoGame.dat+5313514 AptAnimationTarget::DragMovieClip+198389
(unknown)(0): DemoGame.dat+5026717 GetTargetRender+6842
(unknown)(0): DemoGame.dat+5026404 GetTargetRender+6529
(unknown)(0): DemoGame.dat+295255 StringBase::compareNoCase+118241
(unknown)(0): DemoGame.dat+3548558 Region3D::Region3D+221417
(unknown)(0): DemoGame.dat+3552943 Region3D::Region3D+225802
(unknown)(0): DemoGame.dat+3556588 Region3D::Region3D+229447
(unknown)(0): DemoGame.dat+574335 StringBase::startsWithNoCase+74003
(unknown)(0): DemoGame.dat+1437798 ??$?6G@@YAAAVDebug@@AAV0@ABV?$StringBase@G@@@Z+68253
(unknown)(0): DemoGame.dat+1335323 FXParticleSystem::ModuleClass::createTemplate+3284
(unknown)(0): DemoGame.dat+3256676 Xfer::SkipBadBlock+23568
(unknown)(0): DemoGame.dat+22502 GeneratedAssetId::operator>+978
(unknown)(0): DemoGame.dat+54382 Debug::PostStaticInit+2829
(unknown)(0): kernel32.dll+79325 (unknown)

Because of the severity of this error the game will now exit.
---------------------------
確定
---------------------------
除此以外,操作方式跟C&C2:TS比起來,跟萬惡的M$的AOE/AOM比較像 orz
我還是比較喜歡舊的操作方式啦(左鍵執行右鍵取消)
一些新增單位也比較有新意啦
現在只希望EA能在發售前修正所有bug啦

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星期二, 12月 26, 2006

 

重溫舊夢…


放假總是難以度過的。
能做的、應做的,都已經做了。
都是重溫舊夢的時候了…
把從前從朋友A來的:
  • Command and Conquer: Tiberian Dawn
  • Command and Conquer 2: Tiberian Sun
  • Command and Conquer 2: Tiberian Sun Firestorm
  • Command and Conquer: Red Alert
  • Command and Conquer: Red Alert 2
  • Command and Conquer: Red Alert 2 Yuri's Revenge
  • Dune 2000
  • NOX
全部搬出來玩一遍吧。
可惜手上的不是The First Decade版呢...
但是我不再玩故事模式了,光是玩skirmish就可以殺掉不少時間了。

在XP下玩這堆遊戲,兼容模式當然是少不了。
THIPX Patch、免CD Patch等也要打一遍呢…

在缺掉攻略的情況下玩NOX顯得束手無策了…

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星期五, 4月 22, 2005

 

大富翁2 for PPC


十年前, 我在用Pentium 100MHz/850MB HDD/16MB RAM玩大富翁2和模擬城市2000
十年後的今天, 我在用xScale 400MHz/1GB SD Card/32MB RAM玩大富翁2和模擬城市2000的PocketPC版...

有人說: 你耗掉十年時間在原地踏步啊
我只能說句不...我的原地踏步比遊戲生產商的大倒退來得好....

說回主題, 在Hi!PDA有人把softstar的大富翁2移植到PocketPC去了~

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